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Assassins creed 1 cities9/26/2023 ![]() ![]() “We don’t necessarily know which events and places we want, but we research encyclopaedias, then other books, then we watch movies and TV series to see how the entertainment industry has tackled the subject. “We start with a very general idea for a time period,” explains franchise historian Maxime Durand. ![]() How do you construct a 3D space that isn’t just a museum of ancient buildings, but a living sociocultural reconstruction? And how do you even settle on a specific moment in history? The first concern for Ubisoft Montreal, the 3,000-strong development studio that’s been creating Assassin’s Creed titles since 2007, was how to breathe life into a long dead civilisation.
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